Card file of socio-emotional games and exercises for older preschoolers. Card file of games for the development of the emotional sphere in preschoolers of the older group Game guess emotions for kindergarten children

love spells

Maria Soboleva
Card file of games for the development of the emotional sphere of children

Card file of games

on the development of the emotional sphere of children

Emotions play an important role in children's lives, helping them perceive reality and respond to it. Feelings dominate all aspects of a preschooler's life, giving them a special color and expressiveness, so the emotions that he experiences are easily read on his face, in posture, gestures, in all behavior.

Entering kindergarten, the child finds himself in new, unusual conditions, surrounded by unfamiliar adults and children with whom he has to build relationships. In this situation, teachers and parents need to join forces to ensure the emotional comfort of the child, develop the ability to communicate with peers.

Game "Kindergarten"

Two participants in the game are selected, the rest of the children are spectators. Participants are invited to act out the following situation - parents came to kindergarten for a child. The child comes out to them with an expression of a certain emotional state. The audience must guess what state the participant in the game is depicting, the parents must find out what happened to their child, and the child must tell the reason for his condition.

Game "Artists"

Purpose: to develop the ability and express various emotions on paper.

The participants of the game are presented with five cards depicting children with different emotional states and feelings. You need to choose one card and draw a story in which the selected emotional condition is the main plot. At the end of the work, an exhibition of drawings is held. Children guess who is the hero of the story, and the author of the work tells the depicted story.

The game "The Fourth Extra"

Purpose: development of attention, perception, memory, recognition of various emotions.

The teacher shows the children four pictograms of emotional states. The child must highlight one condition that does not fit the others:

Joy, good nature, responsiveness, greed;

Sadness, resentment, guilt, joy;

Diligence, laziness, greed, envy;

Greed, anger, envy, responsiveness.

In another version of the game, the teacher reads out tasks without relying on picture material.

Be sad, upset, have fun, be sad;

Rejoices, has fun, admires, gets angry;

Joy, fun, happiness, anger;

The game "Who - where"

Purpose: to develop the ability to recognize various emotions.

The teacher exposes portraits of children with various expressions of emotional feelings, states. The child needs to choose those children who:

Can be planted at the festive table;

Need to calm down, pick up;

offended the educator;

The child must explain his choice, naming the signs by which he understood the mood of each child depicted in the picture.

The game "What would happen if."

Purpose: to develop the ability to recognize and express various emotions.

An adult shows the children a plot picture, the hero (s) of which is missing (yut) face (s). Children are invited to name what emotion they consider appropriate for this occasion and why. After that, the adult invites the children to change the emotion on the hero's face. What would happen if he became cheerful (sad, angry, etc.?

You can divide the children into groups according to the number of emotions and offer each group to play the situation. For example, one group comes up with and plays out a situation in which the characters are angry, the other - a situation in which the characters laugh.

Game "What happened?"

Purpose: to teach children to recognize various emotional states, to develop empathy.

The teacher exposes portraits of children with various expressions of emotional states and feelings. The participants in the game alternately choose any state, name it and come up with a reason why it arose: “Once I am very strong,” because ...” For example, “Once I was very offended because my friend ....”

Game "Expression of emotions"

Purpose: To develop the ability to express facial expressions of surprise, delight, fear, joy, sadness. To consolidate knowledge of Russian folk tales. To evoke positive emotions in children.

The teacher reads an excerpt from the Russian fairy tale "Baba Yaga":

“Baba Yaga rushed into the hut, saw that the girl had left, and let’s beat the cat and scold why he didn’t scratch out the girl’s eyes.”

Children express pity

An excerpt from the fairy tale "Sister Alyonushka and brother Ivanushka":

“Alyonushka tied him with a silk belt and took him with her, but she herself was crying, crying bitterly ...”

Children express sadness (sadness).

The teacher reads out an excerpt from the fairy tale "Geese-swans":

“And they ran home, and then the father and mother came, they brought gifts.”

Children express their facial expressions - joy.

An excerpt from the fairy tale "The Snake Princess":

“The Cossack looked around, looked - a haystack was on fire, and a red maiden stood in the fire and said in a loud voice: - Cossack, a kind person! Deliver me from death."

Children express surprise.

The teacher reads an excerpt from the fairy tale "Turnip":

"Pull - pull, pulled out a turnip."

The children are excited.

An excerpt from the fairy tale "The Wolf and the Seven Kids":

“The goats opened the door, the wolf rushed into the hut ...”

Children express fear.

An excerpt from the Russian folk tale"Tereshechka":

“The old man came out, saw Tereshechka, brought him to the old woman - a hug started!”

Children express joy.

An excerpt from the Russian folk tale "Ryaba the Hen":

“The mouse ran, waved its tail, the testicle fell and broke. Grandfather and grandmother are crying.

Children express sadness with facial expressions.

At the end of the game, mark those children who were more emotional.

"Little Raccoon"

Purpose: to develop the ability to recognize and express various emotions.

One child is Little Raccoon, and the rest are his reflection (“The one that lives in the river.”) They sit freely on the carpet or stand in a line. The raccoon approaches the “river” and depicts different feelings (fear, interest, joy, and the children accurately reflect them with the help of gestures and facial expressions. Then other children alternately choose the role of the Raccoon. The game ends with the song “From a smile, everyone will become warmer.”

Card file of games and exercises

EMOTION ANGER

Anger, anger

Anger is one of the most important human emotions, and at the same time one of the most unpleasant.

An angry, aggressive child, a fighter and a bully is a great parental chagrin, a threat to the well-being of the children's team, a "thunderstorm" of the yards, but at the same time an unhappy creature that no one understands, does not want to caress and pity. Children's aggressiveness is a sign of internal emotional distress, a bunch of negative experiences, one of the inadequate methods of psychological protection. Therefore, our task is to help the child get rid of the accumulated anger by constructive methods, that is, we must teach the preschooler accessible ways of expressing anger that do not harm others.

Game "Tender Paws"

Purpose: relieving tension, muscle clamps, reducing aggressiveness, developing sensory perception.

Game progress: an adult picks up 6-7 small items of various textures: a piece of fur, a brush, a glass bottle, beads, cotton wool, etc. All this is laid out on the table. The child is invited to bare his arm to the elbow: the adult explains that the animal will walk on the arm and touch it with gentle paws. It is necessary to guess with closed eyes which animal touched the hand - to guess the object. Touches should be stroking, pleasant.

Variant of the game: the "animal" will touch the cheek, knee, palm. You can switch places with your child.

Exercise "Evil".

Purpose: to develop the ability to recognize mi different emotions with the help of facial expressions and pantomime.

Children are invited to imagine that anger and anger have “infused” one of the children and turned him into Zlyuka. Children become in a circle, in the center of which stands Zlyuka. All together read a short poem:

There lived (a) - there was (a) a little (th) boy (girl).

A small (th) boy (girl) is angry (a) was (a).

The child playing the role of Zlyuka must convey the appropriate emotional state with the help of facial expressions and pantomimics (shifts his eyebrows, pouts his lips, waves his arms). When repeating the exercise, all children are invited to repeat the movements and facial expressions of an angry child.

Game "Magic bags"

Purpose: to relieve the psycho-stress of children.

Children are invited to put all negative emotions into the first magic bag: anger, anger, resentment, etc. You can even scream into the bag. After the children have spoken out, the bag is tied and hidden. Then the children are offered a second bag, from which children can take the positive emotions that they want: joy, fun, kindness, etc.

Exercise "Finish the sentence"

Anger is when...

"I get angry when..."

Mom gets mad when...

The teacher gets angry when...

“Now let's close our eyes and find on the body a place where anger lives in you. What is this feeling? What color is it? There are glasses of water and paints in front of you, paint the water in the color of anger. Next, on the contour of a person, find a place where anger lives, and paint over this place with the color of anger.

Exercise "Go away, anger, go away!"

Goal: Removal of aggressiveness.

The players lie on the carpet in a circle. There are pillows between them. Closing their eyes, they begin with all their might to be with their feet on the floor, and with their hands on the pillows, with a loud cry of "Go away, anger, go away!" The exercise lasts 3 minutes, then the participants, at the command of an adult, lie down in the “star” position, spreading their legs and arms wide, lie quietly, listening to calm music, for another 3 minutes.

Card file of games and exercises

Emote of Surprise

Surprise is the shortest lasting emotion. Surprise comes suddenly. If you have time to think about the event and speculate about whether it surprised you or not, then you were not surprised. You cannot be surprised for long, unless the event that struck you opens up for you with its new unexpected facets. Surprise never stretches. When you stop experiencing surprise, it often disappears as quickly as it appeared.

Exercise "Finish the sentence."

Surprise is when...

"I'm surprised when..."

Mom is surprised when...

The teacher is surprised when...

Exercise "Mirror".

Invite the children to look in the mirror, imagine that something fabulous is reflected there, and be surprised. Draw the children's attention to the fact that each person is surprised in his own way, but, despite the difference, there is always something similar in expressions of surprise. Question:

What do you have in common with how you portrayed surprise?

Fantasy game.

Children are invited to continue the start of amazing adventures:

An elephant has come to us.

We ended up on another planet.

All of the adults suddenly disappeared.

The wizard changed all the signs on the shops at night.

Etude Focus on the expression of surprise

The boy was very surprised: he saw how the magician put a cat in an empty suitcase and closed it, and when he opened the suitcase, the cat was not there. The dog jumped out of the suitcase.

Etude "The weather has changed".

Children are invited to imagine how suddenly, unexpectedly for everyone, the rain ended and the bright sun came out. And it happened so fast that even the sparrows were surprised.

What happened to you when you imagined such unexpected changes in the weather?

h4]]Card file of games and exercises

Emotion Fear

This is one of the first emotions that a newborn baby experiences; associated with a sense of danger. Already in the first months of life, the child begins to be frightened, first by sharp sounds, then by unfamiliar surroundings, strangers. As a child grows, their fears often grow with them. The more the knowledge of the baby expands, and the fantasy develops, the more he notices the dangers that lie in wait for each person. The line between normal, protective fear and pathological fear is often blurred, but in any case, fears prevent the child from living. They disturb him and can cause neurotic disorders, which manifest themselves in the form of tics, obsessive movements, enuresis, stuttering, poor sleep, irritability, aggressiveness, poor contact with others, lack of attention. This is not a complete list of unpleasant consequences that unsurmounted children's fear leads to.

Vulnerable, sensitive, overly proud children are especially susceptible to fear. The most common fears among preschoolers are the fear of the dark, nightmares, loneliness, fairy-tale hooligans, bandits, war, disasters, injections, pain, and doctors.

Adults, and first of all, parents, should help the child overcome the fears that have appeared.

Exercise "Dress the scarecrow."

Purpose: to give children the opportunity to work with the subject of fear.

The teacher prepares black and white drawings of a scary character in advance: Babu Yaga. He must "dress him" with plasticine. The child chooses plasticine of the color he needs, tears off a small piece and smears it inside the horror story. When the children “dress up” a horror story, they tell the group about it, what this character likes and dislikes, who is afraid of him, who is afraid of him?

Exercise "Draw scary."

Purpose: to help children in the manifestation of feelings in relation to the subject of fear.

The host prepares in advance unfinished black and white drawings of a scary character: a skeleton ... He distributes it to the children and asks to finish it. Then the children show the drawings and tell stories about them.

Exercise "ABC of moods".

Purpose: to teach children to find a constructive way out of the situation, to feel the emotional state of their character.

“Look what pictures I brought you (cat, dog, frog). They all experience a sense of fear. Think and decide which of the characters you can show each of you. At the same time, it is necessary to say about what your hero is afraid of and what needs to be done so that his fear disappears.

Exercise "Competition boyusek."

Purpose: to give children the opportunity to actualize their fear of talking about it.

Children quickly pass the ball in a circle and complete the sentence: "The children are afraid of ...". Whoever can't come up with fear is out of the game. You can't repeat. At the end, the winner of the "boyusek" contest is determined.

Exercise "Fishermen and fish."

Purpose: removal of psychomuscular tension, fear of touch.

Choose two fish. The rest of the participants stand in pairs facing each other in two lines, take each other's hands - forming a "network". The host explains to the children that a small fish accidentally got into the net and really wants to get out. Rybka knows that this is dangerous, but freedom lies ahead of her. She should crawl on her stomach under clasped hands, which at the same time touch her on the back, lightly stroke, tickle. Crawling out of the net, the fish waits for its mate crawling after it, they join hands together and become a net.

The game "Bee in the dark"

Purpose: correction of fear of the dark, confined space, heights.

Game progress: the bee flew from flower to flower (children's benches, high chairs, cabinets of different heights, soft modules are used). When the bee flew to the very beautiful flower with large petals, she ate the nectar, drank the dew, and fell asleep inside the flower. A children's table or high chair is used (a stool under which a child climbs. Night fell imperceptibly, and the petals began to close (tables and chairs are covered with cloth). The bee woke up, opened her eyes and saw that it was dark around. Then she remembered that she had remained inside the flower and decided to sleep until morning. The sun rose, the morning came (matter is removed, and the bee again began to have fun, flying from flower to flower. The game can be repeated, increasing the density of the fabric, thereby increasing the degree of darkness. The game can be played with one child or with a group children.

Exercise "Cultivate your fear."

Purpose: correction of the emotion of fear.

Children, together with the teacher, figure out how to cultivate fear in order to make the horror story kind, to draw on it Balloons, draw a smile, or make a scary story - funny. If the child is afraid of the dark, draw a candle, etc.

Exercise "Trash can".

Goal: Removal of fears.

The host offers to tear the drawings of fears into small pieces and throw them in the trash, thereby getting rid of their fears.

Card file of games and exercises

Emotion Joy

The factor that reflects the emotional well-being of the child is the state of pleasure and joy. Joy is characterized as a pleasant, desirable, positive feeling. When experiencing this emotion, the child does not experience any psychological or physical discomfort, he is carefree, feels light and free, even his movements become easier, bringing him joy in themselves.

In childhood, the emotion of joy can be caused by well-defined types of stimulation. Its source for the child is daily communication with close adults who show attention and care, in playful interaction with parents and peers. The emotion of joy performs an important function in the formation of feelings of affection and mutual trust between people.

To get acquainted with the emotion of joy, various exercises are used.

Storytelling exercise.

Purpose: development of expressive movements, the ability to understand the emotional state of another person and adequately express one's own.

“Now I will tell you some stories and we will try to act them out like real actors.”

Story 1 "Good mood"

“Mom sent her son to the store: “Please buy cookies and sweets,” she said, “we will drink tea and go to the zoo.” The boy took the money from his mother and skipped to the store. He was in a very good mood."

Expressive movements: gait - a quick step, sometimes skipping, a smile.

Story 2 "Umka".

“Once upon a time there was a friendly bear family: father bear, mother bear and their little son Umka bear cub. Every evening mom and dad put Umka to bed. The bear gently hugged him and sang a lullaby with a smile, swaying to the beat of the melody. Dad stood nearby and smiled, and then, starting to sing a melody to mom.

Expressive movements: smile, smooth swaying.

Mirror game.

“Today we will try to meet our smile in the mirror. Take a mirror, smile, find her in the mirror and complete the sentence in turn: “When I am happy, my smile is like ...”

Etude "Meeting a friend"

The boy had a friend. But then summer came, and they had to part. The boy stayed in the city, and his friend went south with his parents. Bored in the city without a friend. A month has passed. One day a boy is walking down the street and suddenly sees his friend getting off the trolley bus at a bus stop. How happy they were for each other!

Exercise "Picture ..."

Purpose: to consolidate in children the knowledge gained about the feeling of joy. “Let’s play a game, I’ll call one of you by name, throw a ball to him and ask, for example, “... draw a happy bunny.”

The one of you whom I will name should catch the ball, depicting a bunny, says the following words: “I am a bunny. I rejoice when…”

Compiled by: Soboleva M. Yu., Sushkova V. S.

With all its apparent simplicity, the recognition and transmission of emotions is a rather complex process that requires a certain level of development from the child. How better baby knows what emotions are, the more accurately he will understand the state of another person and react to it.

Research shows that older children preschool age are able to correctly perceive the state of another person, while they more accurately determine joy, delight, admiration and find it difficult to determine sadness, sadness, fear, surprise. Children pay attention to facial expressions, not attaching importance to pantomime (posture, gestures). Often the child simply does not know how to express their emotions.

The proposed didactic games of a training nature contribute to the development of understanding of the emotional state of a person in all its manifestations and the ability of children to express their emotions.

"Mirror"

Target: teach children to recognize various emotional states, imitate them, .

The participants of the game are divided into pairs (optional), stand or sit facing each other. One child with the help of facial expressions and pantomimics (slow movements of the head, arms, torso, legs) conveys a different mood. The task of another child of the “mirror” is to be his reflection, to accurately copy his state, mood. Then the children switch roles.

"The Theater of Fashion"

Target: to develop in children the ability to distinguish between the individual characteristics of peers, the features of their appearance, to form the skills of free, natural, liberated behavior being in the center of attention of others.

Equipment: tape recorder, microphone for commentator, "podium".

Option 1. The participants of the game are divided into fashion models, fashion models, commentators and spectators.

Children's everyday outfits can be decorated with beads made of spools and balls, handbags, original hats and caps, etc. Mannequins and fashion models walk along the catwalk to the music, demonstrating models and grace. The demonstration is accompanied by a friendly commentary. First, the teacher can be the commentator, and then the children. The audience applauded their favorite models. Then the players switch roles.

Option 2. At the request of the children, the role of fashion designers demonstrating their new collections can be introduced into the game (at the same time, decorations made of paper, fabric and other materials are prepared in advance). The audience determines the winner.

Option 3. You can enter various "nominations" and award awards:

  • for the most charming and charming smile;
  • for the most cheerful eyes;
  • for the most graceful gait,
  • for the highest growth;
  • for the lightest (darkest), long (short) hair;
  • for the bluest, red color of clothes;
  • for the most original costume, etc.

At the same time, everyone should receive awards, and the audience decides which one.

"Guess the emotion"

Target: teach children according to the scheme to recognize the emotional state and depict it with the help of facial expressions, pantomime, voice intonations.

Equipment: pictures with a schematic representation of emotions.

Option 1. Lay out schematic images of emotions on the table with the picture down. Invite the children to take any card in turn without showing it to the others. The task of the child is to learn the emotional state according to the scheme, to depict it with the help of facial expressions, pantomime and voice intonations. The rest of the children - the audience - must guess what emotions the child depicts, what happens in his mini-sketch.

Option 2. To study the intensity of emotions, the task can be complicated by inviting one child to portray, for example, joy, and another - delight (irritation - rage, sadness - grief). The task of the audience is to define these emotions as accurately as possible.

"Dialogue on the phone"

Target: teach children the rules of conducting a telephone conversation; learn to invite the right interlocutor to the phone, greet, introduce yourself, thank, say goodbye.

Equipment: two phones.

Option 1. Children are divided into pairs. Each pair should come up with a dialogue on the phone, using as many polite words as possible. The couples take turns talking on the phone, the rest of the children listen carefully.

The winner is the couple who used the most polite forms in their dialogue.

Option 2. This can be a dialogue on a given topic: about the past day off, about a circus performance or puppet show you saw, your favorite cartoon or TV show, inviting a friend to visit, for a birthday, calling a sick friend.

Option 3. Business conversation on the phone: request, offer, reminder, finding out the time of the TV show, etc.

Option 4. A telephone conversation with a character from a famous fairy tale or cartoon.

"Chunga-Changa"

Target: develop the ability to share your joy with other people.

Equipment: beads, bracelets, earrings, colorful feathers, tape recorder.

Travelers landed on their ship to the island. They were surrounded by the inhabitants of a wonderful island - small dark-skinned children. They wear colorful skirts, bracelets on their arms and legs, round earrings in their ears, beads on their necks, and beautiful feathers in their hair.

They dance merrily to the music of V. Shainsky "Chunga-Changa" and sing:

Wonder Island, Wonder Island

Living on it is easy and simple,

Living on it is easy and simple,

Chunga-Changa!

Travelers are invited to share their joy, to take part in the general fun.

"Little Raccoon"

Target: develop the ability to recognize and express.

Equipment: record player.

One child is Little Raccoon, the rest are his reflection ("The one that lives in the river"). They sit freely on the carpet or stand in a line. The raccoon approaches the “river” and depicts different feelings (fear, surprise, joy), and the children accurately reflect them with the help of facial expressions and gestures. Then other children are chosen in turn for the role of the Raccoon. The game ends with the song: "From a smile it will become brighter for everyone."

"Summer of Moods"

Target: develop the ability to recognize emotion according to the scheme, depict it, find the appropriate one in your set of pictures.

Equipment: sets of pictures depicting animals with different facial expressions (for example, a fish is cheerful, sad, angry) according to the number of children; schematic representations of various emotions and moods.

Animals have feelings

In fish, birds and people.

Impact without a doubt

All of us are in a mood.

Who's having fun?

Who is sad?

Who got scared?

Who is angry?

Dispels all doubts

Loto mood.

The teacher shows the children a schematic representation of a particular emotion, invites the children to find an animal with the same emotion in their set. The children raise the card with the answer up, depict the appropriate mood.

Emotions play an important role in children's lives: they help to perceive reality and respond to it. Manifested in behavior, they inform the adult that the child likes, angers or upsets him. As the child grows, his emotional world becomes richer and more diverse.

In my professional work, I pay much attention to the development of the emotional sphere of preschoolers.

I bring to your attention games and game exercises that will help the child better understand and describe his emotional state.

"My mood"

For this game you need to make the following pictures:

A conversation is held with the children that our mood can be compared with various weather phenomena.

So, the sun means a cheerful, joyful, good mood;

the sun behind the cloud - the mood changes during the day, sometimes sad, sometimes joyful;

cloud - a sad, sad mood;

a cloud with lightning - an evil mood;

a cloud with droplets - a sad, dreary, offensive mood.

"Color mood"

For this game, I made a rainbow circle and small pictograms for emotions.

A conversation is held with the children that our mood can be compared with the different colors of the rainbow. So, bright colors can denote a joyful, kind, cheerful mood; and dark ones - a sad, sad, evil mood.

Children take turns choosing the color of their mood and explaining their choice.

You can also invite children to decompose pictogram schemes denoting various emotions into the desired sector of the rainbow circle, also explaining their choice.

"Guess the Emotion"

This game will require pictogram schemes (see above)

They must be put in a bag or box. Next, the child is offered to pull out one picture, look at it and try to depict the same emotion with facial expressions. The rest of the children try to guess it.

"Cut Pictures"

For the game, you need to pick up pictures of heroes with images of various emotional states. Then cut them into several pieces. The children are told a story that an evil wizard has bewitched the forest inhabitants, and we need to help them.

Children put together a picture and name the emotion of the hero. Alternatively, you can add a picture, name the emotional state of the hero and try to portray him.

Based on my experience of working in a preschool, I can say that children really like these games.

www.maam.ru

Games for the development of the emotional sphere of preschoolers.

With all its apparent simplicity, the recognition and transmission of emotions is a rather complex process that requires a certain level of development from the child.

The better the child knows what emotions are, the more accurately he will understand the state of another person and respond to it.

How to teach a child to understand their emotions and the emotions of other people? In Game. While playing, the guys learn to control their own mood, which will positively affect their relationship with the outside world.

The presented didactic games will help to develop the emotional sphere of preschoolers, they will teach: to distinguish between the main emotional states, to compare the emotional feelings of both their own and others.

www.maam.ru

Games for the development of the emotional sphere of preschoolers

Dear colleagues!

We all know how important the role of emotions is in the life of every person, and especially in preschool children. The emotional well-being of the child in the group plays a big role in my work. To strengthen mental health children in my group, I use games made by me.

I propose to view the emotional zone of the group.

For the manufacture of the sun, I used self-adhesive paper, cardboard. We play the game "Sunny greeting" in the morning (we greet the sun, the teacher, the children with a word, a compliment, a palm, a finger, a side, etc.), thereby creating a positive emotional background for further work.

Designed a zone on the wall "My mood". I used mirrors, self-adhesive film, cardboard, pockets (cassette cases).

Children, coming to kindergarten (in a group), determine their mood looking in the mirror, analyze, talk about the reasons for its change, get acquainted with different emotions, learn to master the skills of managing their emotions.

Used postcards for the game "Petals of Desires". Children pull petals from under the magic flower and continue the thought they have begun. (I love my mom.)

"I love and I don't love"

"I like and don't like"

"I can and I can't"

"I can and I can't"

“I am praised and scolded for…”

"I want..." etc.

This game forms a positive image of "I", positive self-esteem, friendly relations, the ability to listen to peers, develops thinking, speech. At the end of the game, a flower opens and a melody (musical flower) sounds.

She made "emotional little men" out of cardboard and juice tubes. She introduces children to different human emotions. Helps develop a better understanding of yourself and others.

I printed out different emotions that children use in joint discussions, thereby expanding their ideas about their own experiences (define joy, fear).

In the album "Our emotions" we put clippings and photos of children and adults with different emotions.

Emotional mittens help direct attention to the expression of one's own and others' emotions. Children show how they are happy, sad, determine a funny fairy-tale (sad character), sing this or that song, receive prizes.

I wish you creative success. Thank you for your attention.

www.maam.ru

Card file of games for the development of the emotional sphere of children

Card file of games

on the development of the emotional sphere of children

Emotions play an important role in children's lives, helping them perceive reality and respond to it. Feelings dominate all aspects of a preschooler's life, giving them a special color and expressiveness, so the emotions that he experiences are easily read on his face, in posture, gestures, in all behavior.

Entering kindergarten, the child finds himself in new, unusual conditions, surrounded by unfamiliar adults and children with whom he has to build relationships. In this situation, teachers and parents need to join forces to ensure the emotional comfort of the child, develop the ability to communicate with peers.

Game "Kindergarten"

Two participants in the game are selected, the rest of the children are spectators. Participants are invited to act out the following situation - parents came to kindergarten for a child. The child comes out to them with an expression of a certain emotional state. The audience must guess what state the participant in the game is depicting, the parents must find out what happened to their child, and the child must tell the reason for his condition.

Game "Artists"

Purpose: to develop the ability and express various emotions on paper.

The participants of the game are presented with five cards depicting children with different emotional states and feelings. You need to choose one card and draw a story in which the selected emotional state is the main plot. At the end of the work, an exhibition of drawings is held. Children guess who is the hero of the story, and the author of the work tells the depicted story.

The game "The Fourth Extra"

Purpose: development of attention, perception, memory, recognition of various emotions.

The teacher shows the children four pictograms of emotional states. The child must highlight one condition that does not fit the others:

Joy, good nature, responsiveness, greed;

Sadness, resentment, guilt, joy;

Diligence, laziness, greed, envy;

Greed, anger, envy, responsiveness.

In another version of the game, the teacher reads out tasks without relying on picture material.

Be sad, upset, have fun, be sad;

Rejoices, has fun, admires, gets angry;

Joy, fun, happiness, anger;

The game "Who - where"

Purpose: to develop the ability to recognize various emotions.

The teacher exposes portraits of children with various expressions of emotional feelings, states. The child needs to choose those children who:

Can be planted at the festive table;

Need to calm down, pick up;

offended the educator;

The child must explain his choice, naming the signs by which he understood the mood of each child depicted in the picture.

The game “What would happen if. »

Purpose: to develop the ability to recognize and express various emotions.

An adult shows the children a plot picture, the hero (s) of which is missing (yut) face (s). Children are invited to name what emotion they consider appropriate for this occasion and why. After that, the adult invites the children to change the emotion on the hero's face. What would happen if he became cheerful (sad, angry, etc.?

You can divide the children into groups according to the number of emotions and offer each group to play the situation. For example, one group comes up with and plays out a situation in which the characters are angry, the other - a situation in which the characters laugh.

Game "What happened? »

Purpose: to teach children to recognize various emotional states, to develop empathy.

The teacher exposes portraits of children with various expressions of emotional states and feelings. The participants in the game alternately choose any state, name it and come up with a reason why it arose: “Once I am very strong,” because ... ” For example, “Once I was very offended because my friend .... »

Game "Expression of emotions"

Purpose: To develop the ability to express facial expressions of surprise, delight, fear, joy, sadness. To consolidate knowledge of Russian folk tales. To evoke positive emotions in children.

The teacher reads an excerpt from the Russian fairy tale "Baba Yaga":

“Baba Yaga rushed into the hut, saw that the girl had left, and let’s beat the cat and scold why he didn’t scratch out the girl’s eyes.”

Children express pity

An excerpt from the fairy tale "Sister Alyonushka and brother Ivanushka":

“Alyonushka tied him with a silk belt and took him with her, but she herself was crying, crying bitterly ...”

Children express sadness (sadness).

The teacher reads out an excerpt from the fairy tale "Geese-swans":

“And they ran home, and then the father and mother came, they brought gifts.”

Children express their facial expressions - joy.

An excerpt from the fairy tale "The Snake Princess":

“The Cossack looked around, looked - a haystack was on fire, and a red maiden stood in the fire and said in a loud voice: - Cossack, good man! Deliver me from death."

Children express surprise.

The teacher reads an excerpt from the fairy tale "Turnip":

"Pull - pull, pulled out a turnip."

The children are excited.

An excerpt from the fairy tale "The Wolf and the Seven Kids":

“The goats opened the door, the wolf rushed into the hut ...”

Children express fear.

An excerpt from the Russian folk tale "Tereshechka":

“The old man came out, saw Tereshechka, brought him to the old woman - a hug went on! »

Children express joy.

An excerpt from the Russian folk tale "Ryaba the Hen":

“The mouse ran, waved its tail, the testicle fell and broke. Grandfather and grandmother are crying.

Children express sadness with facial expressions.

At the end of the game, mark those children who were more emotional.

"Little Raccoon"

Purpose: to develop the ability to recognize and express various emotions.

One child is Little Raccoon, and the rest are his reflection (“The one that lives in the river.”) They sit freely on the carpet or stand in a line. The raccoon approaches the “river” and depicts different feelings (fear, interest, joy, and the children accurately reflect them with the help of gestures and facial expressions. Then other children alternately choose the role of the Raccoon. The game ends with the song “From a smile, everyone will become warmer.”

Card file of games and exercises

EMOTION ANGER

Anger, anger

Anger is one of the most important human emotions, and at the same time one of the most unpleasant.

An angry, aggressive child, a fighter and a bully is a great parental chagrin, a threat to the well-being of the children's team, a "thunderstorm" of the yards, but at the same time an unhappy creature that no one understands, does not want to caress and pity. Children's aggressiveness is a sign of internal emotional distress, a bunch of negative experiences, one of the inadequate methods of psychological protection. Therefore, our task is to help the child get rid of the accumulated anger by constructive methods, that is, we must teach the preschooler accessible ways of expressing anger that do not harm others.

Game "Tender Paws"

Purpose: relieving tension, muscle clamps, reducing aggressiveness, developing sensory perception.

Game progress: an adult picks up 6-7 small items of various textures: a piece of fur, a brush, a glass bottle, beads, cotton wool, etc. All this is laid out on the table. The child is invited to bare his arm to the elbow: the adult explains that the animal will walk on the arm and touch it with gentle paws. It is necessary to guess with closed eyes which animal touched the hand - to guess the object. Touches should be stroking, pleasant.

Variant of the game: the "animal" will touch the cheek, knee, palm. You can switch places with your child.

Exercise "Evil".

Purpose: to develop the ability to recognize mi different emotions with the help of facial expressions and pantomime.

Children are invited to imagine that anger and anger have “infused” one of the children and turned him into Zlyuka. Children become in a circle, in the center of which stands Zlyuka. All together read a short poem:

There lived (a) - there was (a) a little (th) boy (girl).

A small (th) boy (girl) is angry (a) was (a).

The child playing the role of Zlyuka must convey the appropriate emotional state with the help of facial expressions and pantomimics (shifts his eyebrows, pouts his lips, waves his arms). When repeating the exercise, all children are invited to repeat the movements and facial expressions of an angry child.

Game "Magic bags"

Purpose: to relieve the psycho-stress of children.

Children are invited to put all negative emotions into the first magic bag: anger, anger, resentment, etc. You can even scream into the bag. After the children have spoken out, the bag is tied and hidden. Then the children are offered a second bag, from which children can take the positive emotions that they want: joy, fun, kindness, etc.

Exercise "Finish the sentence"

Anger is when...

"I get angry when..."

Mom gets mad when...

The teacher gets angry when...

“Now let's close our eyes and find on the body a place where anger lives in you. What is this feeling? What color is it? There are glasses of water and paints in front of you, paint the water in the color of anger. Next, on the contour of a person, find a place where anger lives, and paint over this place with the color of anger.

Exercise “Go away, anger, go away! »

Goal: Removal of aggressiveness.

The players lie on the carpet in a circle. There are pillows between them. Closing their eyes, they begin with all their might to be with their feet on the floor, and with their hands on the pillows, with a loud cry of “Go away, anger, go away! » The exercise lasts 3 minutes, then the participants, at the command of an adult, lie down in the “star” position, spreading their legs and arms wide, lie quietly, listening to calm music, for another 3 minutes.

Card file of games and exercises

Emote of Surprise

Surprise is the shortest lasting emotion. Surprise comes suddenly. If you have time to think about the event and speculate about whether it surprised you or not, then you were not surprised. You cannot be surprised for long, unless the event that struck you opens up for you with its new unexpected facets. Surprise never stretches. When you stop experiencing surprise, it often disappears as quickly as it appeared.

Exercise "Finish the sentence."

Surprise is when...

"I'm surprised when..."

Mom is surprised when...

The teacher is surprised when...

Exercise "Mirror".

Invite the children to look in the mirror, imagine that something fabulous is reflected there, and be surprised. Draw the children's attention to the fact that each person is surprised in his own way, but, despite the difference, there is always something similar in expressions of surprise. Question:

What do you have in common with how you portrayed surprise?

Fantasy game.

Children are invited to continue the start of amazing adventures:

An elephant has come to us.

We ended up on another planet.

All of the adults suddenly disappeared.

The wizard changed all the signs on the shops at night.

Etude Focus on the expression of surprise

The boy was very surprised: he saw how the magician put a cat in an empty suitcase and closed it, and when he opened the suitcase, the cat was not there. The dog jumped out of the suitcase.

Etude "The weather has changed".

Children are invited to imagine how suddenly, unexpectedly for everyone, the rain ended and the bright sun came out. And it happened so fast that even the sparrows were surprised.

What happened to you when you imagined such unexpected changes in the weather?

h4]]Card file of games and exercises

Emotion Fear

This is one of the first emotions that a newborn baby experiences; associated with a sense of danger. Already in the first months of life, the child begins to be frightened, first by sharp sounds, then by unfamiliar surroundings, strangers. As a child grows, their fears often grow with them. The more the knowledge of the baby expands, and the fantasy develops, the more he notices the dangers that lie in wait for each person. The line between normal, protective fear and pathological fear is often blurred, but in any case, fears prevent the child from living. They disturb him and can cause neurotic disorders, which manifest themselves in the form of tics, obsessive movements, enuresis, stuttering, poor sleep, irritability, aggressiveness, poor contact with others, lack of attention. This is not a complete list of unpleasant consequences that unsurmounted children's fear leads to.

Vulnerable, sensitive, overly proud children are especially susceptible to fear. The most common fears among preschoolers are the fear of the dark, nightmares, loneliness, fairy-tale hooligans, bandits, war, disasters, injections, pain, and doctors.

Adults, and first of all, parents, should help the child overcome the fears that have appeared.

Exercise "Dress the scarecrow."

Purpose: to give children the opportunity to work with the subject of fear.

The teacher prepares in advance black and white drawings of a scary character: Babu Yaga. He must "dress him" with plasticine. The child chooses plasticine of the color he needs, tears off a small piece and smears it inside the horror story. When the children “dress up” a horror story, they tell the group about it, what this character likes and dislikes, who is afraid of him, who is afraid of him?

Exercise "Draw scary."

Purpose: to help children in the manifestation of feelings in relation to the subject of fear.

The facilitator prepares in advance unfinished black and white drawings of a scary character: a skeleton ... He distributes it to the children and asks to finish it. Then the children show the drawings and tell stories about them.

Exercise "ABC of moods".

Purpose: to teach children to find a constructive way out of the situation, to feel the emotional state of their character.

“Look what pictures I brought you (cat, dog, frog). They all experience a sense of fear. Think and decide which of the characters you can show each of you. At the same time, it is necessary to say about what your hero is afraid of and what needs to be done so that his fear disappears.

Exercise "Competition boyusek."

Purpose: to give children the opportunity to actualize their fear of talking about it.

Children quickly pass the ball in a circle and finish the sentence: “Children are afraid ...”. Whoever can't come up with fear is out of the game. You can't repeat. At the end, the winner of the "boyusek" contest is determined.

Exercise "Fishermen and fish."

Purpose: removal of psychomuscular tension, fear of touch.

Choose two fish. The rest of the participants stand in pairs facing each other in two lines, take each other's hands - forming a "network". The host explains to the children that a small fish accidentally got into the net and really wants to get out. Rybka knows that this is dangerous, but freedom lies ahead of her. She should crawl on her stomach under clasped hands, which at the same time touch her on the back, lightly stroke, tickle. Crawling out of the net, the fish waits for its mate crawling after it, they join hands together and become a net.

The game "Bee in the dark"

Purpose: correction of fear of the dark, confined space, heights.

Game progress: the bee flew from flower to flower (children's benches, high chairs, cabinets of different heights, soft modules are used). When the bee flew to the most beautiful flower with large petals, she ate nectar, drank dew and fell asleep inside the flower. A children's table or high chair is used (a stool under which a child climbs. Night fell imperceptibly, and the petals began to close (tables and chairs are covered with cloth). The bee woke up, opened her eyes and saw that it was dark around. Then she remembered that she had remained inside the flower and decided to sleep until morning. The sun rose, the morning came (matter is removed, and the bee again began to have fun, flying from flower to flower. The game can be repeated, increasing the density of the fabric, thereby increasing the degree of darkness. The game can be played with one child or with a group children.

Exercise "Cultivate your fear."

Purpose: correction of the emotion of fear.

Children, together with the teacher, figure out how to instill fear in order to make the horror story kind, add balloons to it, draw a smile, or make the horror story funny. If the child is afraid of the dark, draw a candle, etc.

Exercise "Trash can".

Goal: Removal of fears.

The host offers to tear the drawings of fears into small pieces and throw them in the trash, thereby getting rid of their fears.

Card file of games and exercises

Emotion Joy

The factor that reflects the emotional well-being of the child is the state of pleasure and joy. Joy is characterized as a pleasant, desirable, positive feeling. When experiencing this emotion, the child does not experience any psychological or physical discomfort, he is carefree, feels light and free, even his movements become easier, bringing him joy in themselves.

In childhood, the emotion of joy can be caused by well-defined types of stimulation. Its source for the child is daily communication with close adults who show attention and care, in playful interaction with parents and peers. The emotion of joy performs an important function in the formation of feelings of affection and mutual trust between people.

To get acquainted with the emotion of joy, various exercises are used.

Storytelling exercise.

Purpose: development of expressive movements, the ability to understand the emotional state of another person and adequately express one's own.

“Now I will tell you some stories and we will try to act them out like real actors.”

Story 1 "Good mood"

“Mom sent her son to the store: “Please buy cookies and sweets,” she said, “we will drink tea and go to the zoo.” The boy took the money from his mother and skipped to the store. He was in a very good mood."

Expressive movements: gait - a quick step, sometimes skipping, a smile.

Story 2 "Umka".

“Once upon a time there was a friendly bear family: father bear, mother bear and their little son Umka bear cub. Every evening mom and dad put Umka to bed. The bear gently hugged him and sang a lullaby with a smile, swaying to the beat of the melody. Dad stood nearby and smiled, and then, starting to sing a melody to mom.

Expressive movements: smile, smooth swaying.

Mirror game.

“Today we will try to meet our smile in the mirror. Take a mirror, smile, find her in the mirror and complete the sentence in turn: “When I am happy, my smile is like ...»

Etude "Meeting a friend"

The boy had a friend. But then summer came, and they had to part. The boy stayed in the city, and his friend went south with his parents. Bored in the city without a friend. A month has passed. One day a boy is walking down the street and suddenly sees his friend getting off the trolley bus at a bus stop. How happy they were for each other!

Exercise "Picture ..."

Purpose: to consolidate in children the knowledge gained about the feeling of joy. “Let’s play a game, I’ll call one of you by name, throw a ball to him and ask, for example, “... draw a happy bunny.”

The one of you whom I will name should catch the ball, depicting a bunny, says the following words: “I am a bunny. I rejoice when…”

Compiled by: Soboleva M. Yu., Sushkova V. S.

www.maam.ru

"Games and exercises for the development of the emotional and personal sphere"

color therapy

Exercise #1

Goal: Correction of fears, inertia, apathy.

Progress: Pour red finger paint into plastic plates. To the music, with the little fingers of the left hand and right hand, put dots on a piece of paper. Ask your child: “What does the picture you drew look like?”

Game number 2 "Red object in my palm"

Purpose: the same

Action: Close your eyes and prepare your hand. When there is an object in your palm, squeeze your fist. (An adult puts a small red object in the child's palm.) Open your eyes, but do not open your palm.

Try to guess what's in your palm. (The child expresses his guesses). Well done! Now consider your subject. Describe what he is. (Large or small, round, oval, smooth, rough, patterned, with a hole in the middle, etc.)

Exercise #3

Purpose: the same

Progress: Prepare pieces of velvet paper and red floss threads, woolen threads of the same color. On a sheet of paper, draw the outline of a flower. Stick the prepared pieces to the music different materials on the outline of the drawn flower.

Orange color.

Exercise #1

Purpose: Used in the correction of shyness, isolation, stiffness.

Progress: Apply glue to thick cardboard, pour millet groats, spreading over the entire sheet, wait until it dries. To the music, use finger paint to color the millet in orange.

Exercise number 2Relaxation.

Target: same

A move of two colors: red and yellow.) after everyone has cut out their butterflies, we proceed to coloring the orange pattern on the butterfly with our fingers. Well done! : Close your eyes and imagine yourself as a big orange butterfly. (Music turns on). Consider it better. At the end of the music, open your eyes and go to the table.

You and I have just imagined ourselves as orange butterflies. Now we will cut out a butterfly from a sheet of white paper.

See how it's done. (An adult explains and shows cutting technologies, mixing two colors: red and yellow.) After everyone has cut out their butterflies, we proceed to color the orange pattern on the butterfly with our fingers. Well done!

Yellow

Exercise #1

Purpose: used in the correction of hyperreactivity, the formation of self-control, increasing self-esteem.

Step: Draw a mimosa branch on a sheet of watercolor paper. Velvet paper yellow color make confetti. To the music, stick confetti on the image of a branch, paint the branch and leaves with green watercolor paint.

Exercise number 2

Purpose: the same

Move: The child sticks his piece of paper on paper. The leaf can be the head, torso, dress, or anything else. Colored pencils complete everything necessary to make a self-portrait.

If the child refuses to portray himself, then he can portray what he wants.

Green color

Exercise #1

Purpose: used in the correction of excitability, anxiety, hyperactivity.

Progress: Draw clusters of grapes on a sheet of watercolor paper or cardboard. Cut off a small piece from a piece of green plasticine, roll into a ball. To the music, separate the pieces from the ball and smear them over the image of berries, paint the leaves with light green watercolor paint.

Game number 2 "Green inhabitants of the forest"

Purpose: the same

Move: Name the forest inhabitants - animals, birds, insects - green (green lizard, green snake, frog, caterpillar, butterfly, bug, grasshopper, etc.). Now each of you will turn into any green creature, and when the music starts, you will move like your heroes. That is, a butterfly will fly, grasshoppers will jump, snakes will crawl, a frog will jump.

Show how you will move. Fine! When the music stops, your hero should freeze in place. (The game is repeated several times).

Exercise number 3

Purpose: the same

Progress: Cut green velvet paper into strips 15 cm long. Stick the strips on a sheet of watercolor paper or cardboard to the music, paint the gaps with finger paints, mixing green paint with yellow. Show the children how to mix paints to achieve the desired shades, how to use a palette.

Blue

Purpose: used in the correction of anxiety, aggression, increased excitability.

Move: Glue a few pieces of cotton wool (clouds) on watercolor paper.

To the music "Sounds of Nature. Singing birds ”paint the sky with blue finger paint. Show the children how to mix blue and white to get the right shade of blue.

Exercise #2

Purpose: the same

Progress: Prepare 10 pieces of blue floss. On a sheet of watercolor paper or cardboard, draw several wavy lines one above the other. To the music, stick the threads on the lines, trying to keep the shape.

On this topic:

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Games and exercises for the development of communication skills

and emotional sphere of preschoolers.

"Octopussy"

This is a game - a greeting, in which children, sitting on the carpet, lowering their fingers on the carpet, depict octopuses that crawl on the floor and, meeting with other octopuses, greet and greet each other.

In this exercise, each child can feel himself in an impromptu sea. The child representing the bather stands in a circle of children representing the waves. The “waves” gently stroke the “bather” from all sides, saying, “We love you”, and every child can feel the tenderness and caress of the peculiar waves.

"Magic Shell"

The host tells the children a mysterious story about a magic shell, while describing in all colors undersea world. Then he gives each of the children a shell, offering, by putting it to his ear, to listen to what the shell wants to tell us about. And then, the facilitator asks the children to tell what the shell told them and ask the children how they provide the underwater world.

"Undersea world"

It is a continuation of the game "Magic Shell", in which kids are given the opportunity to draw with their palms and fingers the underwater world as they imagine it.

On this topic:

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Adequate forms of communication with children.

Project participants: children senior group 5-6 years.

Expected results:

The development of higher feelings - intellectual, aesthetic, moral.

The formation of the highest emotional properties of the individual, (the ability to sympathize, empathize, understand the feelings of others).

The ability to subordinate motives, to control one's behavior.

The desire to achieve the result of their activities, the development of a positive worldview.

Managing emotional processes.

IN last years there is an active reform of the system preschool education: a growing network of alternative preschool institutions, new programs of preschool education appear, original teaching materials. Against the background of these progressive changes, the development of the emotional sphere of the child is not always given sufficient attention, in contrast to his intellectual development.

Psychologists have proven that in the process of development there are changes in the emotional sphere of the child. His views on the world and relationships with others are changing. The child's ability to recognize and control their emotions increases.

But the emotional sphere itself does not qualitatively develop: it needs to be developed, creating certain conditions for this. The world of such people would be a world of soulless robots, devoid of the whole gamut of human experiences and unable to understand either the subjective consequences of everything that happens in the outside world, or the meaning of their own actions for others.

To prevent this from happening, it is necessary to take into account the characteristics of this age when working with preschool children. Senior preschool age is characterized by teachers and psychologists as a special period in the upbringing and development of the child, as it completes preschool childhood and is a transitional stage to schooling. It is during this period that the active formation of the characteristics of the behavior of children, activities related to the intellectual, moral-volitional and emotional spheres, important for the subsequent learning and development, takes place.

Emotion is a complex process that has neurophysiological, neuromuscular and sensory-experiential aspects. Neurophysiological processes cause facial and somatic manifestations: breathing and heart rate, sweating, muscle tone, etc. They are also perceived by a person through feedback, as a result of which emotions arise in him.

At the neuromuscular level, emotion appears in the form of facial expressions, pantomime, voice.

At the sensory level, emotion is an experience that has direct significance for a person.

Emotional stimuli can be:

Sensory information (pain, cold, hunger)

Cognitive information (value judgment, anticipatory information about what might happen, memory, etc.)

Neuromuscular stimuli (changes in body temperature, cough, etc.)

Emotions, as already mentioned, is a direct experience of a person's attitude to objects and phenomena of reality. This attitude can be positive, negative and indifferent.

Indifferent, indifferent attitude, usually not associated with any emotions. Joy is a positive emotional state associated with the ability to sufficiently fully satisfy an urgent need, the fidelity of which until this moment was small or, in any case, not certain.

Interest is a positive emotional state that promotes the development of skills and abilities, the acquisition of knowledge, and motivates learning. Surprise is an emotional reaction that does not have a clearly expressed positive or negative sign to a sudden circumstance. Negative attitude is expressed in the emotions of dissatisfaction, grief, hatred and:

Anger is an emotional state, negative in sign, as a rule, proceeding in the form of affect and caused by the sudden appearance of a serious obstacle to satisfying an extremely important need for the subject. Fear is a negative emotional state that appears when the subject receives information about the possible damage to his well-being in life about the real or imagined danger that threatens him.

An important conclusion in the emotional development of the child is communication with other people and play, during which the foundations of social feelings are formed. A preschool child is emotionally easily excitable, but his emotions are usually unstable.

A child of preschool age is at the mercy of external emotional impressions and spontaneously arising feelings. It is easy to attract him to any occupation, but it is also easy to distract him; his feelings quickly arise and also quickly disappear.

He reacts vividly to what is happening, but his emotions are not stable. Often you have to see that even 2-3 minutes have not passed after the failure suffered by the baby, and he is already smiling, enthusiastically following what is shown to him.

At preschool age, higher feelings begin to noticeably develop - moral, aesthetic, intellectual. Constant observation of children allows us to assume that most often harmonious development the child is hampered by emotional instability.

With insufficient emotional contacts, preschoolers may experience a delay in emotional development. The main goals of the development of the emotional sphere of preschoolers are to teach children to understand the emotional state (of themselves and those around them); give an idea of ​​the ways of expressing one's own emotions (facial expressions, posture, gestures, word); Improve your ability to manage your feelings and emotions. Activities with children:

Game: Mischievous Octopuses Purpose: emotional development children in the process of formation of the cognitive sphere. Develop imagination, thinking, form a culture of children's communication using the game.

Game: "Magic bag" Purpose: to teach children to recognize the emotion of anger in themselves and others, to express a given emotional state using various expressive means.

Game: "Mood bowler" Purpose: development of the emotional sphere.

Game: "Let's draw anger" Purpose: the game helps to remove the state of aggression, understand one's emotional state, learn to express emotions with the help of a picture, talk about them, and also create behavior patterns.

The game "Living Flowers" Purpose: to teach children a trusting attitude towards each other; development of emancipation in the expression of emotions.

The game "Smesilki" Purpose: to help children learn to express their emotions more freely, to teach positively, to influence the mood of other people.

The game "Rain and Daisies" Purpose: to help the child learn to express their emotions more freely, to teach sensitivity, to cheer up other people.

The game "Bumps" Goal: decrease aggressive behavior, hyperactivity, emotional stress; development of self-regulation, group cohesion.

The game "Like this" Purpose: the formation of ideas about the causes of emotional states, the development of the ability to express emotions in verbal and non-verbal ways.

The game "One, two, three-mood freeze" Purpose: development of the ability to determine the emotional states of people and express them with the help of facial expressions.

The game “Who rejoices (is upset)” Purpose: development of the ability to depict various emotional states in verbal and non-verbal ways.

The game "Who will laugh funnier" Purpose: development of the ability to convey an emotional state of joy.

Game "Tickles" Purpose: development of skills of regulation of emotions.

Drawing in a circle game Purpose: development of group cohesion and skills joint activities, be able to cooperate, develop related speech.

Game "Emotions" Purpose: development of the emotional sphere of the child. Forms of work with parents:

Questionnaire for parents. Describe your child's emotional state.

Consultation. "If Children Draw Monsters" References.

1. V. A. Krutetskaya "Psychology" Moscow "Enlightenment" 1986.

2. I. V. Dubrovina, E. E. Danilova, A. M. Parishioners "Psychology" Izdat. Center "Rakseliya" 2002.

3. "General psychology" edited by A. V. Petrovsky M. Enlightenment 1986.

4. G. A. Shirokova "Handbook of a preschool psychologist" Rostov-on-Don 2008

5. E. G. Votinova, I. V. Karneeva “Formation of emotional stability in preschool children” 2009.

6. Magazine "Hoop" 2006.

7. Journal "Preschool education" 2003.

Sections: School psychological service

Game tasks.

  • Introduce students to basic emotions.
  • Help students respond to negative emotions and replace them with positive ones.
  • The study of the expression of the emotional state in facial expressions and pantomime.
  • Developing the ability to express emotions verbally and non-verbally.

A description of the problems or developmental tasks that the game is intended to solve.

The development of the ability to understand the emotional states of other people, and the ability to adequately express their state. Development of communication skills, ability to cooperate. Enrichment vocabulary and conceptual apparatus

Expected psychological outcome.

Enriching the world of emotions and feelings of adolescents. Expansion of ideas about the world of human feelings and experiences.

Description of the plot line.

Students travel through the Land of Emotions on an imaginary train, stopping at different stations. They get acquainted with the country of Emotions, plunge into its atmosphere, pass various tests, participate in competitions. A “Movement Route” has been developed, on which places of stay are marked.

game result.

The acquisition of "baggage" - impressions, knowledge about one's own world of emotions and feelings. “Baggage” is clearly expressed in the works of students and presented at the “Vernissage”.

Plot type. Real.

Time for play and discussion. 1.5–2 hours

Members: Students in grades 5-6 (11-12 years old). Band size. Up to 20 people.

It is possible to continue the game in the activities of a psychologist within the framework of psychology lessons, training sessions, in the activities of teachers - a cycle of class hours “Learn to control yourself”.

Materials needed for the game.

Paper, A4 format, colored pencils, felt-tip pens, stapler, magnets, glue.

"Traffic route". Table of feelings. Pictogram cards. Feelings cards. Cards with various sketches. Reproductions of paintings by Russian artists, excerpts from musical works, excerpts from poems. Clippings from magazines of parts of the face; face ovals. Flower petals, middle (chamomile), Table “My mood”. Cards for each participant with a color image of the mood.

Game progress

I. Immersion in the game. 5 minutes.

Today we are going on a journey through an unusual country - the Land of Emotions. We will get acquainted with the world of emotions, immerse ourselves in the atmosphere of this country. We will travel on an imaginary train. You will need your ingenuity, resourcefulness, ability to find a common language with other people. During the trip, we will make stops, interesting and informative, where you need to prove yourself. We will go out both in groups and together, where each will be for himself. It is very important not to miss the train after the stops. And so that you do not get bored on the way, while the train is moving, you will also need to work hard. We are leaving light, but during the trip we will fill our luggage with new knowledge, impressions, practical work. “Motion Route” will help us navigate this unusual country. Be careful, try to remember what you see while driving and during stops. I wish you everyone to find something interesting for themselves!

So, good luck!

II. The beginning of the journey. 10 min.

1. Exercise "Greeting".

Say hello to each other: sad, joyful.

2. Discussion.

  • Can you imagine a person who never laughs, never cries, never wonders, never gets angry, never afraid?...
    Word "emotions" comes from the Latin word emoveo, and means “shock, excite”.
  • Why do you think it is necessary to pay attention to the feelings of people, why should they be studied?

Conclusion: the study of feelings is necessary in order to :

- be able to control the manifestation of feelings, that is, to restrain if necessary;
- understand yourself;
- understand others
- communicate without conflict.

3. Competition "Connoisseurs of feelings".

Alternately name the emotions or feelings that a person can experience. If a person does not name the right word within ten seconds, then he is eliminated from the competition.

Joy, sadness, sadness, fear, surprise are all different emotions.

III. Arrival at the first station “Human Mimicry”. 10 min.

1. How do we express our emotions?

Is it possible to understand by looking at a person what he feels in this moment what emotion is going through?
What helps determine this?

facial expressions facial expression of a person. Your face expresses various emotions.

2. Exercise "Depict this or that emotion on your face."

  • Depict with the help of facial expressions anger, surprise, sadness, joy.
  • What has changed in facial expressions?
  • Facial expression mainly depends on various combinations of the position of the eyes, lips and eyebrows.

    Conclusion: everyone portrays in their own way, because each of you is unique.

    Leo Nikolayevich Tolstoy in his writings described the shades of expression in the eyes 85 times and the shades of smiles 97 times, revealing the emotional state of a person.

    3. Exercise. “Do you understand the language of facial expressions?”

    Here are 9 facial expressions in which the artist encoded nine emotional states of a person. Try to decipher them. ( Working with a table of feelings, presented in the form of a computer Presentations ).

    4. The game "Depict, guess the emotion." (Working with pictograms).

    Schematic representations of emotions are laid out face down on the table. Children take turns taking any card without showing it to the others. The task of the child is to recognize the emotion and depict it with the help of facial expressions, pantomime, voice intonations.

    The rest of the children-spectators must guess what emotion the child is depicting, what is happening in his mini-sketch.

    IV. On my way. 10 min.

    1. Exercise. Image of emotions.

    Sketch the emotions that help you communicate and then the emotions that interfere with your communication.

    2. Exercise "Magic shop".

    Instruction: “Imagine that a small shop has appeared in the classroom, having in its assortment such pleasant experiences as joy, luck, love, friendship.

    Those who wish can buy any such things in the store and at the same time leave unpleasant feelings in it.”

    Those who wish come out in turn, who want to choose the feelings that he wants to have in return for negative experiences.

    Why do you want to get rid of this feeling? What is it connected with? What is purchased for?

    A person has the right to any emotion, has the right to feel and express his feelings.

    There are no good and bad emotions.There are good or bad deeds.

    Emotions affect our actions, our behavior. Therefore, it is important to learn to control your emotions, to manage your emotions.

    Learning to manage your emotions is, first of all, means expressing them in such a way that other people understand and do not harm them.

    V. Arrival at the second station "Artisticheskaya". 10 min.

    1. Let's think about how else people express their emotions?

    Imagine that you have come to a circus where a magician performs various miracles. Do you remember how you felt when you saw it for the first time? Probably, you had many different emotions: surprise, admiration, and fun.

    It turns out that the same event can evoke many emotions at once and they can be expressed in different ways: as we have already discussed with using facial expressions (or facial expressions).

    For example, when you are trying to understand what is happening in the circus arena, and how the magician does it all, you can get up from your seat or say something that expresses curiosity and delight at the same time: “Wow!”, “Great!” etc. Means, You can also express your emotions with the help of words, voice intonations.

    And finally, when you admire an artist, clap your hands, applaud, you express your emotions, your joy and admiration with with the help of action (or in pantomime, i.e. in expressive movements of the whole body).

    Conclusion: Emotions can be expressed by different means: through movement, posture, facial expressions, gestures, intonation.

    2. Playing out sketches.

    Various situations. Task: depict the situation with the help of facial expressions and gestures.

    Focus (study on the expression of surprise).

    The boy was very surprised: he saw how the magician put a cat in an empty box and closed it, and when he opened the suitcase, the cat was not there. The dog jumped out of the suitcase.

    Cinderella (study on the expression of sadness).

    Cinderella returns from the ball. She is very sad: the girl will never see the prince again, besides, she lost her shoe.

    In the forest (attention - fear - joy).

    Friends went for a walk in the forest. One boy lagged behind, looked around - there was no one. He began to listen: can you hear voices (attention). It seems that he heard some rustling, crackling of branches - what if it's a wolf or a bear (fear)? But then the branches parted, and he saw his friends - they were also looking for him. The boy was delighted: now you can return home (joy).

    VI. On my way. 15 minutes.

    Is it possible to find out what a writer, artist or composer thought about and felt when reading, looking at or listening to their works?

    a) Excerpts from poems. What feelings did the author want to convey? What feelings did you experience while listening to the poems you read? How do you think other students in the class felt?

    b) Painting reproductions. What emotional states, feelings did the artist want to convey?(reproductions are presented in the form of a computer presentation).

    c) Excerpts from musical works . Listen to music snippets. Verbally indicate those emotional states that arose under the influence of the music you listened to.

    VII. Arrival at the third station "Command". 10 min.

    We will now work in teams. In order to determine who is in which team, choose one of the colored cards. ( Color breakdown: red, yellow, green, orange).

    Exercise: Make up feelings of joy from magazine clippings.

    Team work - 4 teams.

    Each team of clippings from newspapers and magazines on the prepared oval of the face makes up the feeling of “joy”.

    Props: glue, clippings from magazines of parts of the face, oval face.

    Each team showcases their masterpiece.

    Instruction:“In front of you are drawings and photographs cut out of magazines, which depict parts of the face: faces, eyebrows, noses, smiles. Your task is to choose an oval for the face and glue the parts you have chosen on it so that, looking at the resulting faces, we can say: “All these faces are joyful.” Get to work.

    VIII. On my way. 5 minutes.

    Exercise: “Bouquet of pleasant events”, “Chamomile”.

    And now we will make a bouquet, but not a simple one, but a bouquet of pleasant events.

    On the petals you need to write: I am happy when ... I am happy when ... I am cheerful when ...

    Center: I rejoice when… (yellow). I am happy when… (red). I am cheerful when... (orange).

    IX. Arrival at the final station “Izpicelnaya”. 10 min.

    Exercise "My mood now". Draw your mood at the moment. Use colored pencils, markers.

    X. The end of the journey. 10 min.

    1. Vernissage of student work.“Mood”, “Bouquet of pleasant events”, “Composed feelings”.

    2. Exercise "My mood".

    Students are asked to rate their mood.

    Each color represents a certain emotional state:

    My mood

    Color Emotional condition
    Red Delight
    Orange Joy, fun
    Yellow Light, pleasant mood
    Green Calm, balanced state
    Blue Sad mood
    Violet Anxiety, tension
    Black Loss of energy, sadness
    White Indifference (hard to say)

    3. "Our baggage." Checking the contents of luggage purchased during the trip.

    Let's see what we added to our luggage during our trip.

    4. Have you covered the entire route?

    XI. Reflection. Conclusions. 15 minutes.

    We got acquainted with the world of emotions. We discussed that a person reacts emotionally to any situation: he either gets worried, scared, or sad. And with the help of emotions conveys his attitude to reality.

    The study of the emotional sphere of a person is a very interesting and exciting activity. Today we touched upon only some of the questions of this mysterious side of human life. In the future, you will learn a lot about emotions and their manifestations.

    • What did you especially like?
    • What was the most interesting for you?

    Final exercise.

    Smile at each other. Who wants, and me too. And I smile at all of you.

    Games for the development of emotions

    Exercises and classes for the development of the emotional sphere

    1. An exercise for children who have begun to speak well.

    Give the child a mirror, let him carefully consider himself, ask:

    What color are your eyes?

    What color is your hair?

    How do you outwardly differ from ... (name a familiar child)?

    What do you like most about your appearance?

    Consider dad, pay attention to the child's eyes, eyebrows, lips, hair. You may be surprised that the child seems to see you every day, but may not pay attention to these "little things" at all. Do the same with you, with your grandparents, brothers and sisters, if any.

    2. Surprise.

    Think of a story that starts like this:

    An elephant came to us ...

    Clouds floated over the city, and ropes descended from them (candies fall, fish fall ...)

    The wizard changed all the signs above the shops ...

    In the morning, orange juice dripped from the tap (any other that the child likes, milk ...)

    Talk to your child, in which case we are surprised. What needs to happen to surprise him. And what does a bunny, a bear need for this. What can surprise mom, dad.

    3. Emotion sadness.

    The traveler ended up on a magical island where only crybabies live. He tries to comfort one or the other, but the crybabies push him away and continue to roar.

    Think with the child when he experiences the same feeling, when it was the last time, what comforted him, reassured him. Let him suggest to the wizard what to do so that the children stop crying. It may be an option for you to comfort the child himself.

    Just talk when mom and dad can be sad. if you have different magazines, look for pictures that have sad faces. Talk about which fairy tales have sad characters, why they are sad. What needs to be done to make people stop being sad?

    Choose sad, sad colors, you can draw a sad picture. But then be sure to choose fun colors, colors. Make sure you end these exercises on a cheerful note.

    4. Poems. While reading, the child can depict the appropriate emotion, if older, he can draw. You can also draw a pictogram - just an image of a face with the corresponding emotion, or you can use colors, then it may not be an image, but simply a combination of colors of the mood that the child experiences when reading the corresponding poem. When working with emotions, there is a rule: never end with negative emotions. These emotions are at the beginning, but it is necessary to end on a positive note.

    Scary bird (fear)

    A bird perched on the window

    The brother closed his eyes in fear:

    What is this bird?

    He is afraid of her!

    The beak of this bird is sharp,

    Ruffled feathers.

    Where is mom? Where are the sisters?

    Well, now I'm gone!

    Who hurt you son? -

    Mom laughed. -

    Did you see a sparrow

    Behind the window frame.

    (A. Barto)

    Conscience (guilt)

    I put the cat out the door

    Said I wouldn't.

    I've been looking for her all day now

    I look for her everywhere.

    Because of her second night

    Everything repeats exactly

    In a dream, as in reality:

    I chase the cat away

    Then I call again.

    (A. Barto)

    What ships are sad about (sadness, sadness)

    What are ships sad about from land in the distance?

    The boats are sad, sad about the shallows on the river,

    Where can you sit down and relax for a moment?

    And where it’s not at all scary to drown.

    (V. Lunin)

    Joy - if the sun shines,

    If there is a month in the sky.

    How much joy in the world

    Do not measure or count.

    Only those who are happy hear

    Songs of the wind from above

    How softly the herbs breathe

    Like flowers in the meadows.

    Only those who love deeply

    Believes in a bright dream

    Won't ruin, won't ruin

    There is beauty in this world.

    (V. Lunin)

    Seryozha and nails (anger, anger)

    The whole house shakes

    Seryozha beats with a hammer,

    Blushing with anger

    Hammers nails.

    The nails are bent

    The nails are crumpling

    The nails are wriggling

    Above Serezha they

    Just teasing -

    Do not drive into the wall.

    It's good that the hands are intact.

    No, it's a completely different matter.

    Hammer nails into the ground.

    Here! And no hats to be seen.

    Do not bend, do not break

    Take out back!

    (V. Berestov)

    Butterfly (surprise)

    Seeing a beautiful flower in the flower bed,

    I wanted to rip it off.

    But it was worth touching the stalk with your hand,

    And immediately the flower ... flew away

    (V. Lunin)

    Yesterday I decided to be kind

    Respect and love everyone.

    I gave Sveta a ball,

    I gave Petya a ball,

    Kolya gave the monkey

    Bear, rabbit and dogs.

    Hat, mittens and scarf

    I gave Gala ...

    And for my kindness

    I have been punished

    Here are some games to develop emotions

    1. Ball game.

    Children stand in a circle and alternately throw the ball to each other. They say their name while doing so. After a while, it is proposed to throw the ball to the one with whom you want to play, talk.

    2. The game of "Blind Man's Buff"

    A group of children of 2-3 people with blindfolded or closed eyes catches up and catches the rest of the children. Then the children will find out by touch who they have caught.

    Game 3. Alternate penetration into the circle.

    A group of children form a circle holding hands. One of the volunteers tries to enter the circle, but the group does not let him in.

    The game "Who will shout louder."

    Children are encouraged to make loud noises. But the cry should gradually turn into a common melody (choir).

    The game "Drawing a collective picture."

    We invite the children to come to the board on which is attached

    large paper, and with felt-tip pens to draw what everyone wants, but draw in such a way that it turns out

    general drawing. After completing the task, the drawing is collectively viewed and discussed.

    Game "Broken Phone"

    We choose a leader who calls the first word and “launches the damaged phone”

    Game "Brook"

    Children become in pairs, one passes and chooses a pair.

    Game "Morgalki"

    Children are divided into pairs. Instructions: Stare at each other for as long as possible without blinking. The winner chooses with whom he will continue the game.

    Game "Mirror" The host depicts one of the animals. The members of the group guess. Leaders alternate.

    The game "All the way around"

    The psychologist offers to divide the children into pairs. Each pair is given cards, where movements are symbolically depicted. For example, hands up, right, left. The players should perform these movements as quickly as possible, but vice versa. The facilitator evaluates the number of errors. Then the children switch roles.

    Game "Picture of animals"

    We invite the children to choose a leader. The host chooses one of the members of the group, first agrees with him about what kind of animal he will portray. Those children who guessed correctly act as the Leader and choose a participant.

    Game Image of inanimate objects. The game is played in the same sequence as the previous one.

    Game 3. Collective image of animals. 2-3 children participate, the rest must guess who is depicted. Children themselves choose with whom they would like to work in pairs

    Game Scary Tales.

    Children are seated around the narrator, who tells a "terrible tale" or " scary story". The game "Collective scary tale." Children are invited to compose a collective scary tale and beat it. Game progress. The adult calls the first words, for example, “one day ...”, the child continues, then another child continues, etc.

    The game "Drawing fears".

    The psychologist invites children to draw their fears in a special album. Each drawing is then discussed.

    Role-playing games: The game "Wolf and seven kids." The game "The Boy and the Robber". The game "I will walk in the dark alone."

    The game "My worst day in my life." Children in

    the group alternately beat "terrible situations"

    Game "Our Feelings"

    Children are invited to choose the feelings they want to play: cheerful, sad, disappointed, offended, upset, etc.

    Game "I am a sculptor"

    Group members are divided into pairs. The sculptor gives the partner poses of animals, objects. After that, he asks his partner who he portrays. Then the children switch roles.

    Games-etudes for awareness and expression of basic emotions

    Each person has emotions that manifest themselves in different life situations in different ways. Your child is just learning to adequately express their emotions. Each of you must have come across a situation where an insignificant action or situation causes too violent, inadequate reactions in a child. This suggests that the baby does not yet own emotions, does not know how to adequately express his joy or anger, bewilderment or fear, happiness or resentment. In order for the child not to scream or cry when expressing his grief or problem, it is necessary to teach him to show his emotions with the help of facial expressions or gestures. At the same time, the goal of attracting attention to oneself is achieved, the impulsive emotional reactions of the child are reduced.

    1. "Grandma has arrived"

    Vanya lives in the city with his mom and dad. Every summer he goes to rest in the village with his grandmother. In winter, when Vanya goes to kindergarten, he misses his grandmother a lot and waits for summer to come.

    One evening the phone rang in the apartment. "Who could it be?" Vanya thought and ran to open the door. He opened it and saw his grandmother, who had come from the village. It was a real surprise!

    The child is invited to portray Vanya's face at the moment when he saw his grandmother: eyebrows raised, eyes wide open.

    2. "Toy-surprise"

    Probably, many of you have seen surprise toys that are very popular now. You open the box, and a cheerful clown jumps out of it; you pick up ice cream (well, just like a real one!), But you can’t bite off; you open a bag of nuts, and a serpentine flies out of it. Try with your child to portray the face of a person who first saw such a toy.

    Facial expressions: mouth wide open, eyebrows raised, arms raised up.

    3. "Clouds"

    The boy lies on the grass and watches the clouds float across the sky. One looks like a white fluffy bunny, the other looks like a dragon with a huge tail, and the third looks like a big beautiful flower.

    Pose: the child lies, hands are clasped in a "lock" and placed under the head.

    Facial expressions: the lower lip is bitten, the eyes look slightly up.

    A man walked down the street and carried in his hand sports bag from which something protruded. The boy noticed this and he really wanted to know what was in the bag. The man walked quickly and did not notice the boy. And the boy just hovered around the passer-by: either from one side he would run up to him, then from the other side, stretching his neck and looking into the half-open bag. Suddenly the man stopped, put his bag on the ground, and went into a telephone booth. The boy squatted down beside the bag, pulled lightly on the zipper and peered inside the bag. There were only two ordinary tennis rackets lying there. The boy waved his hand in disappointment, got up and walked slowly towards his house.

    The commander sits at the table and carefully studies the map. He is contemplating a plan of attack. Expressive movements: left hand rests his elbow on the table and supports his head tilted to the left; the index finger of the right hand moves along an imaginary map.

    Facial expressions: slightly squinted eyes, bitten lower lip.

    The child plays the role of Ivan Tsarevich, who fights with the three-headed Serpent Gorynych and defeats him. Ivan Tsarevich is very proud and glad of his victory.

    Expressive movements: in the performer of the role of the Serpent Gorynych, the head and hands are the heads of the Serpent. They sway, lunge in the direction of Ivan Tsarevich, “attack” and bow down in turn (cut down), rise (new ones grow), and Ivan Tsarevich waves his imaginary sword with great effort.

    Posture and facial expressions: the winner's legs are slightly apart, the head is slightly thrown back, the shoulders are straightened, the eyebrows are raised, there is a smile on the face.

    7. "Fatigue"

    The boy Petya helped his grandmother water the garden all day. And now, when everything was watered, Petya felt how tired he was after all.

    Expressive movements: arms hanging along the body, shoulders lowered, head slightly lowered.

    Colin's grandmother lost her glasses and therefore did not notice that salt was poured into the sugar bowl instead of sugar. Kolya wanted to drink. He poured tea into his cup and, "without stroking," put two spoonfuls of sugar into it, stirred it, and took the first sip. How disgusting it was in his mouth!

    Expressive movements: head tilted back, eyes narrowed, eyebrows furrowed, nose wrinkled, upper lip pulled up to the nose.

    9. "What am I afraid of?"

    Invite the child, after giving sheets of paper and colored pencils (or paints), to draw his fear, what the child is most afraid of. Before drawing, you can have a conversation with him about fears, what they are, and ask them to talk about their fears, having previously told about their own, for example: “I was also very afraid in my childhood ...” After he draws his fears, pay attention on the color schemes of the drawings. You can also discuss with the children what they have depicted. After talking with each of the guys, invite the child to tear up his drawing with the words: “I don’t need fear, it will never happen again!” and throw your drawings in the trash.

    The development of social emotions.

    Removing the state of emotional discomfort.

    1. "Gaits".

    A). The child is invited to depict the gaits of various people and animals, for example: to walk like Small child, like a deep old man, like a clown in a circus, like a kitten, like a bear, etc. The child himself can come up with options for gaits.

    b). You can play this game in a different way, inviting the children to guess who they wanted to portray by their gait. During this exercise, tension is relieved and emotional liberation of children occurs.

    2. "My emotions"

    The game is aimed at developing the ability to feel the mood of others, as well as the ability to correctly convey their emotions. The child is invited to frown like an angry person, like an autumn cloud, get angry like a hungry wolf, like an evil witch, get scared like a cowardly bunny, like a kitten who sees a dog, smile like a cunning fox, like a happy child, rejoice like flowers to the sun like birds in spring.

    3. "Show the mood"

    This game relieves emotional and muscular tension.

    The adult himself shows the movement and asks to portray the child's mood: “We fly like a butterfly, and now, like an eagle, we walk like a small child, and now, like an old grandfather. Let's play like a clown in a circus, and now like a frog in a swamp. Let's walk thoughtfully, like a man who does not know what to do, let's run along a sunny lawn.

    4. Game-discussion "Relationships"

    This game is based on a discussion of the poem "House with a Bell" by L. Kuzmin:

    There is a small old house above a green mound.

    At the entrance hangs a bell

    Decorated with silver.

    And if you are gentle, quiet

    Call him, then believe

    That an old woman wakes up in the house,

    gray-haired old woman,

    And immediately open the door.

    The old lady will say:

    Come in, don't be shy, my friend.

    Put a samovar on the table

    A pie will be baked in the oven.

    And will be with you

    Drink tea until dark.

    And old good fairy tale

    She will tell you.

    But if, but if, but if

    You are in this cozy house

    You start knocking with your fist,

    Raise the chime and thunder

    Then Baba Yaga will come out,

    And do not hear you fairy tales

    And not to see the pie.

    After reading the poem, discuss it with your child and find out that the result depends on behavior, on attitudes towards people, on intentions, that how you treat others depends on how you will be treated. Ask the following questions:

    Why, in the second part of the poem, it was not a kind old woman who came out to a child from the same house, but Baba Yaga?

    Why did the old woman give the child tea and cakes and read a good fairy tale?

    5. "Mimic gymnastics"

    Invite your child to perform the following facial exercises: wrinkle forehead - relax. Raise your eyebrows - relax. Wrinkle forehead - raise eyebrows - relax. Close your eyes - open and widen your eyes - raise your eyebrows - open your mouth - relax. Wrinkle your nose, widen your nostrils - relax. smile.

    6. "Mood"

    This game allows the child to understand how different moods are connected.

    The child sits on a chair. An adult throws a ball and calls a certain mood. The child, in turn, throws the ball back, naming the opposite mood. For example:

    kind angry; cheerful - sad; clear - gloomy; quiet - loud; beautiful - scary; warm - cold; strong - weak; silent - sociable.

    7. "Continue the offer"

    The child sits on a chair. The thrower says some unfinished sentence, and the one who catches the ball must complete it.

    8. "Listen»

    This exercise helps children to pay attention to themselves, to their feelings and emotions.

    Ask your child to sit comfortably and close their eyes. We sit quietly and listen to what is happening around us, inside us. We listen to our feelings. Next, let the child share what he felt, what he wanted, what he heard.

    9. "Role-playing gymnastics"

    The game is aimed at relieving tension, at emotional revival, and contributes to the expansion of behavioral situations in a child.

    A). Recite a poem (of the child's choice) as follows:

    Very fast;

    in a whisper;

    At a snail's pace;

    Like a foreigner;

    Like a robot.

    b). Walk like:

    Baby;

    Deep old man.

    V). Smile like:

    Cat in the sun

    Just like the sun.

    G). Sit like:

    bee on a flower;

    Horse rider.

    e). Jump like:

    Grasshopper;

    Kangaroo.

    e). frown like:

    autumn cloud;

    Angry mother;

    Angry lion.

    10. "Mail".

    This game can be played when you have guests at home. Not only children, but also adults will enjoy playing it. For this game, you can use various drawings, crafts, applications made by a child and packed in envelopes, parcels, etc. A number is attached to each player’s chest, which will play the role of his address. Before the game, you can invite the players to solve riddles that are associated with mail. For example:

    Blue house at the gate.

    Guess who lives in it.

    The door is narrow under the roof -

    Not for squirrels, not for mice

    Not for the lower tenant -

    Talking starling.

    News is flying in through this door

    They spend half an hour together.

    News of the house is not a guest -

    They fly in all directions.

    (Mailbox)

    What travels around the world, staying in the same corner?

    Each participant in the game then decides to whom he wants to send his letter or parcel, and puts the corresponding address number on them. If you notice that no one has sent anything to one of the children, send it yourself - in this game, no one should feel lonely and offended. After that, all mail is given to a pre-selected postman who delivers letters and parcels to recipients.

    This game is relaxation. With its help, muscle tension is removed, children calm down and relax.

    Children lie on the floor, arms along the body, eyes closed. The adult gives the following setting: “Guys, the Magic Dream game begins.” You will not fall asleep for real, you will feel and hear everything, but you will not talk, move and open your eyes until you “wake up”. Listen carefully to me and repeat my words to yourself. Rest easy. May everyone have a good, kind “magic dream”.

    Eyelashes fall...

    The eyes are closing...

    We rest in peace

    We rest in peace

    We fall asleep with a magical dream.

    Breathe easily, evenly, deeply.

    Our hands rest...

    Legs also rest - Rest, fall asleep ...

    Resting, sleeping...

    The neck is not tense

    And relaxed...

    Lips slightly open

    Everything is relaxing...

    Everything is wonderfully relaxed -

    The tension has gone...

    And the whole body is relaxed ...

    And the whole body is relaxed ...

    Like we're lying on the grass

    On the green, soft grass...

    The sun is shining now...

    Our feet are warm...

    Breathe easily...evenly...deeply...

    Lips warm and flaccid

    And not at all tired.

    We rested calmly.

    They fell asleep with a magical dream.

    It's good for us to rest!

    But it's time to get up!

    We clench our fists tighter.

    We raise them higher.

    Stretch!

    Smile!

    Open your eyes and stand up.

    12. "Theater of animals."

    In the process of this game, the child, imitating the movements of animals, improves and develops the expressiveness of his movements, learns to control his body. The game encourages relaxation.

    "Bunny"

    The arms are bent in front of the chest, the hands are lowered. Jumps, moving simultaneously on two legs forward, backward, sideways. He looks around fearfully.

    "Kitty"

    Get on all fours, stretch the right “paw” forward, lean on it, pull up the back “paw”. Then the same with the left hand and foot. bend over.

    Put together the bent "legs", sit down slightly, stepping over in small steps. "Curl Up": Squat down with your arms around your knees, head down.

    "Cockerel"

    Walk, raising your legs high, bent at the knees, flapping your “wings” on your sides. The head is held high.

    "Sparrow"

    Jumps on two legs at the same time, then "flies": runs, waving his arms - "wings", movements are frequent and narrow. Sparrow sat on a branch: squat, group.

    "Horse". He beats with a hoof - raises and lowers his leg, sliding his toe along the floor back and forth. Then he jumps at a gallop - he puts one foot to the other for a gallop. He runs with his legs bent at the knees. Head up, body straight


    Game: "Mother and baby"

    Purpose: Development of empathy, self-control, expressiveness of movements and speech.

    Game description: Children are divided into pairs. One in a pair plays the role of a mother, the other - a cub. Then they switch roles. The teacher says that mothers can caress, scold, punish, pity, save cubs, and cubs can react to these actions. Animals are called by the teacher. It can be a family of cats, monkeys, horses.

    AND GRA "I am an animal"

    Purpose: Development of imagination, expressiveness of movements and speech.

    Game progress: Children imagine that the animal named by the teacher is next to them, and emotionally react to it. It can be a cat, a snake, a bear, a hedgehog, a rat, a hamster, etc. P.

    The big-small game

    Purpose: Development of observation, expressiveness of movements and speech.

    Description of the game: Children, on the instructions of the educator, depict a baby animal, and then the most adult animal.

    The game "Round dance"

    Goal: Development of a sense of community, expressiveness of movements, stress relief.

    Game progress: Children stand in a circle and, at the command of the teacher, show, moving one after another, a sad bunny, an evil wolf, an angry bear, a thoughtful owl, a guilty fox, a happy swallow.

    Game "Masks"

    Equipment: Animal masks.

    Purpose: Development of imagination, observation, intelligence, expressiveness of movements.

    Game progress: One child who is standing in front of the other children is put on an animal mask, but he does not know which one. To guess whose mask it is, the child invites one of the children to depict this animal. If the animal is guessed, the child who portrayed it becomes the driver.

    The game "Doctor Aibolit"

    Equipment: Monkey masks

    Goal: Development of imagination, expressiveness of movements and speech, group cohesion, empathy, stress relief.

    Game progress: The teacher or the child plays the role of Dr. Aibolit. The rest depict sick monkeys.

    The doctor approaches each monkey, treats it, regrets it. After Dr. Aibolit goes around everyone, the monkeys recover and are glad that nothing else hurts them.

    Game "Butterflies and Elephants"

    Purpose: Development of imagination, expressiveness of movements, communication skills.

    Game progress: The teacher invites the children to turn into elephants. Children walk around the room, depicting elephants, when they meet, they communicate with each other.

    Then the teacher invites the children to become butterflies. Children, depicting butterflies, easily flutter around the room and communicate.

    Game "Rain"

    Purpose: Development of expressiveness of movements, plasticity, imagination.

    Game progress: Children stand in a circle and, moving one after another, on the instructions of the teacher, depict rain. It can be cheerful, with the sun, a terrible downpour with a thunderstorm, sad, endlessly drizzling.

    Tips for parents.

    In both children and adults, the emotional state is often associated with color. But as a rule - with a different one. Sometimes, a child associates positive emotions with dark color, brown and even black.

    Try the next game. It is suitable for children from one and a half years. For her, you need to make squares or circles of different colors. Colors may repeat if you don't have enough a large number shades.

    I have 110 colors in the set, but at first it was about 30. It seems to me that the squares are more convenient, they can be used for other games. Lay out all the squares in front of the child and suggest that you first take all the bright colors, then all the dark ones. you can formulate the task in different ways - the child takes everything sunny for himself, and you are left with cold, winter, cloudy ones.

    You can take those colors that resemble New Year, birthday, recent holiday. Any fun event. Carefully observe what colors the child chooses, but do not rush to correct him. After all, everyone has their own associations, everyone chooses their own colors.

    You can divide yourself into two groups, one will include red, yellow and orange, and the other blue, purple, white and black. Ask your child which pile they like best and why. (This is for the kids who are already talking)

    On sale you can buy a carpet designer to simulate various emotions. But you can also play by yourself. The child still draws poorly, but the mother can draw herself according to the child's instructions.

    Here is an example of such a drawing. draw circles, you can use different colors. These will be the suns, draw rays and different faces for everyone. One sun smiles, another frowns, the third is frightened.

    The nuances of emotional manifestation in facial expressions are individual, but general facial manifestations are characteristic of many peoples. Especially unexpected emotions, such as fear, surprise. Do not draw complex emotions, limit yourself to simple ones. Then ask the child, if this sun is shining, how do the children feel ... You can ask when you felt the same way, what happened.

    Funny. What needs to happen to be fun. When mom was cheerful, and dad, grandma, grandpa, girlfriend or boyfriend. When a cat is cheerful, and a mouse, a sparrow ...

    You can also speak with the following emotions:

    when we are angry, sad, surprised, frightened.

    Municipal Budgetary Preschool Educational Institution

    kindergarten №8 in Donetsk

    GROUP STORAGE FOLDER #5

    Games - studies on the development and expression of basic emotions

    Card file of didactic games for the development of emotions and communication skills

    Developed by: teacher Orishchenko Anna Sergeevna